Devil May Cry HD Collection now works on SteamOS and Linux
Linux gamers have waited a long time for this. Devil May Cry HD Collection was nearly impossible to play on SteamOS or Linux. The main problem? Video playback. For years, the game either crashed during cutscenes or, with newer Proton builds, played videos upside down. The collection stayed marked as Unsupported everywhere.
Community coverage notes that the overall install size of Devil May Cry HD Collection has been cut by about half following the switch to WebM video assets.
Testing on Fedora KDE 44 with Proton 11 shows the difference right away. Videos play as they should. No hacks. No workarounds. The collection-Devil May Cry, Devil May Cry 2, and Devil May Cry 3 Special Edition-now works for Linux players. Before this patch, that was impossible. A PC Guide report points out the update not only fixes playback but also cuts disk space needs by a large margin.
Capcom's official notes barely mention the change. They only say "Verified compatibility with Windows 11" and "Miscellaneous bug fixes." There's no word about the codec switch that finally made the game playable on SteamOS and Linux. For the community, this is the real story. Valve's SteamDB still showed the title as Unsupported for Steam Deck and SteamOS in older tests. The latest build was updated on September 28, 2026. There were no official patch notes, just changed files in one depot.
The long-running Linux and Proton compatibility issue was specifically tied to FMV playback: older Proton builds crashed on video playback, while later builds played cutscenes upside down, which is why the game had remained Unsupported for so long.
Capcom didn't make a big announcement. But this fix matters. Sometimes, one technical decision changes everything. The move to WebM shows how open standards can break down stubborn problems. Linux gamers pushed for this. Now, they finally get to play.