Ddos Cyber attack Interrupts Sony PSN Battlefield 1 Downloads And Infinite Warfare Beta
Sony seems to be at the receiving end of yet another hack. This time from a much wider Ddos cyber attack. The activity seems to be directed mainly towards internet traffic company DYN. The company hosts traffic for sites such as REDDIT, Amazon, Twitter, Spotify, and Soundcloud just to name a few. The attacks also had a major affect on thousands of video game fans who have anxiously awaited October 21st, the day of the major release of Battlefield 1 and the second phase of the Infinite Warfare Beta.
Infinite Warfare is a product from Activision who has confirmed they are working with Sony and are trying to resolve the issues users are experiencing. They released an optimistic statement saying, “We are currently experiencing network connectivity issues with Activision titles for players on PlayStation Network. We are investigating this problem, and are working hard to regain normal connectivity levels. We thank you for your patience and cooperation.”
Despite Activision’s reassurance to it’s customers many are still reporting their PSN’s are showing offline messages. Some are unable to login at all. There is no statement from Sony when they expect their Playstation Network to be back up online but since this is a big weekend for their sales they are sure to be working franticly.
Due to the Ddos cyber attack Playstation is reporting issues with many of their titles not only brand new games like Battlefield 1. EA undoubtedly expected heavy server traffic today with hundreds of thousands of players but a cyberattack like this could never be foreseen. But for their newly released Battlefield 1 whose gameplay hinges on strategic multiplayer action the attack could mean huge financial loss.
If things weren’t bad enough the whole situation bears a striking resemblance to the horrendous launch of Battlefield 1‘s predecessor, Battlefield 4. The franchises fourth installment suffered from issues accessing multiplayer features for months after the release.
Last time, however, EA’s network infrastructure just couldn’t handle the massive amounts of traffic they experienced. This time it’s due to an unpredictable cyberattack. But at the end of the day the issue doesn’t really matter to the gamer. They just want to play.